// Needed initialisations for JIP players
waituntil {sleep 0.3456; !isnil "XNetSyncJIP" && X_LOADED};
[] call XNetSyncJIP;

_server_start = ["SERVER_START_TIME", time] call XNetGetJIP;
if (X_JIP) then {
	if (!isnil "d_revive_jipdialogtime") then {
		if (d_revive_jipdialogtime > 0) then {
			d_revive_jipdialog = true;
		};
	};
};